#why are you looking here

# Mod Name
modname_WinterCollab2021=Winter Collab

# Endscreen Abbreviation
endscreen_collabname_WinterCollab2021=W21

# Map Names
WinterCollab2021_0_Lobbies=Winter Collab
WinterCollab2021_0_Lobbies_0_Prologue=Prologue
WinterCollab2021_0_Lobbies_1_Maps=Winter Collab Lobby
WinterCollab2021_0_Lobbies_1_Maps_journal=Winter Collab
WinterCollab2021_thankyousomuchafortoplayingmygame=Thank you for playing

WinterCollab2021_1_Maps_Banana23=Sapphire Summit
WinterCollab2021_1_Maps_Banana23_author=by Banana 23
WinterCollab2021_1_Maps_Banana23_collabcredits=
  Music: KAERRA
  
WinterCollab2021_1_Maps_Banana23_mintx=Sapphiretissimo
WinterCollab2021_1_Maps_Banana23_mintx_author=by Banana 23/mintx
WinterCollab2021_1_Maps_Banana23_mintx_collabcredits=
  Music: ?
  Art: Nikko
  
WinterCollab2021_1_Maps_Bissy=Crystal Quarry
WinterCollab2021_1_Maps_Bissy_author=by Bissy
WinterCollab2021_1_Maps_Bissy_collabcredits=
  Music: KAERRA
  Art: Nikko
  
WinterCollab2021_1_Maps_Bissy_Indecx=Opalescent Caverns
WinterCollab2021_1_Maps_Bissy_Indecx_author=by Bissy/Indecx
WinterCollab2021_1_Maps_Bissy_Indecx_collabcredits=
  Music: Nikko
  Deco Concept: AliceQuasar
  Deco Help: RamenTwig
  
WinterCollab2021_1_Maps_Cabob=Momentum Sanctuary
WinterCollab2021_1_Maps_Cabob_author=by Cabob
WinterCollab2021_1_Maps_Cabob_collabcredits=
  Art: Nikko, Donker19
  Music: Nikko

WinterCollab2021_1_Maps_Cabob_OkNano=Lunar Ascension
WinterCollab2021_1_Maps_Cabob_OkNano_author=by Cabob/OkNano
WinterCollab2021_1_Maps_Cabob_OkNano_collabcredits=
  Art: Nikko, Donker19
  Music: Nikko
  
WinterCollab2021_1_Maps_CarelessAnonymous=Garden in the Sky
WinterCollab2021_1_Maps_CarelessAnonymous_author=by CarelessAnonymous
WinterCollab2021_1_Maps_CarelessAnonymous_collabcredits=
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_CarelessAnonymous_Marcossanches=Storm Garden
WinterCollab2021_1_Maps_CarelessAnonymous_Marcossanches_author=by CarelessAnonymous/AliceQuasar
WinterCollab2021_1_Maps_CarelessAnonymous_Marcossanches_collabcredits=
  Gameplay: CarelessAnonymous
  Decoration: AliceQuasar
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_DanTKO=Portal Reef
WinterCollab2021_1_Maps_DanTKO_author=by DanTKO
WinterCollab2021_1_Maps_DanTKO_collabcredits=
  Art: Nikko, Jackal, DanTKO
  Music: Nikko
  
WinterCollab2021_1_Maps_DanTKO_Viv=Warped Bay
WinterCollab2021_1_Maps_DanTKO_Viv_author=by DanTKO/Viv
WinterCollab2021_1_Maps_DanTKO_Viv_collabcredits=
  Art: Nikko, Jackal, DanTKO
  Music: Nikko
  
WinterCollab2021_1_Maps_Donker19=Cheese Farewell (With Extra Cheese)
WinterCollab2021_1_Maps_Donker19_author=by Donker19
WinterCollab2021_1_Maps_Donker19_collabcredits=
  Art: Nikko, Donker19
  Music: Nikko
  
WinterCollab2021_1_Maps_Donker19_RamenTwig=Cheesecake Country
WinterCollab2021_1_Maps_Donker19_RamenTwig_author=by Donker19/RamenTwig
WinterCollab2021_1_Maps_Donker19_RamenTwig_collabcredits=
  Art: Nikko, Donker19
  Music: Nikko
  
WinterCollab2021_1_Maps_Indecx=Abandoned Mines
WinterCollab2021_1_Maps_Indecx_author=by Indecx
WinterCollab2021_1_Maps_Indecx_collabcredits=
  Music: Nikko
  
WinterCollab2021_1_Maps_Jackal=Starship Ruins
WinterCollab2021_1_Maps_Jackal_author=by Jackal
WinterCollab2021_1_Maps_Jackal_collabcredits=
  Art: Nikko, Jackal
  Music: Nikko
  
WinterCollab2021_1_Maps_Jackal_KAERRA=Chaos Complex
WinterCollab2021_1_Maps_Jackal_KAERRA_author=by Jackal/KAERRA
WinterCollab2021_1_Maps_Jackal_KAERRA_collabcredits=
  Music & Art: KAERRA
  Gameplay Help:
  OkNano
  CarelessAnonymous
  Cabob
  
WinterCollab2021_1_Maps_KAERRA=FORWARD FACILITY
WinterCollab2021_1_Maps_KAERRA_author=by KAERRA

WinterCollab2021_1_Maps_Marcossanches=Frigid Storm
WinterCollab2021_1_Maps_Marcossanches_author=by AliceQuasar
WinterCollab2021_1_Maps_Marcossanches_collabcredits=
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_mintx=Tempestissimo
WinterCollab2021_1_Maps_mintx_author=by mintx
WinterCollab2021_1_Maps_mintx_collabcredits=
  Music: KAERRA
  Art: Nikko
  Deco Concept: AliceQuasar
  Deco Help: Banana 23
  
WinterCollab2021_1_Maps_OkNano=Tower of the Moon
WinterCollab2021_1_Maps_OkNano_author=by OkNano
WinterCollab2021_1_Maps_OkNano_collabcredits=
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_RamenTwig=Candy Cliffs
WinterCollab2021_1_Maps_RamenTwig_author=by RamenTwig
WinterCollab2021_1_Maps_RamenTwig_collabcredits=
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_Viv=Distorted
WinterCollab2021_1_Maps_Viv_author=by Viv
WinterCollab2021_1_Maps_Viv_collabcredits=
  Music & Art: Nikko
  
WinterCollab2021_1_Maps_ZZ_HeartSide=Winter Collab Fusion Side
WinterCollab2021_1_Maps_ZZ_HeartSide_Author=by Winter Collab Mappers
poem_WinterCollab2021_1_Maps_ZZ_HeartSide_A=Frostbite
  
# Map Dialogue
WinterCollab_Memorial= 
  -- 2021 WINTER COLLABORATION --
  Hosted by
  CarelessAnonymous & Donker19
  Formed September 26th, 2020
  Thank you for playing
WinterCollab_PrologueEnd= 
  {anchor bottom}
  [MADELINE right peaceful]
  {0.5}...The sea looks so beautiful...
  
winter_collab_weirdbug=
  [MADELINE_PHONE left normal]
  Umm... Hello?
  [EX_PHONE right normal]
  Got ketchup mixed with lettuce, cheese cause every time
  [MADELINE_PHONE left normal]
  I wake up in the morning I got burgers on my mind
  [EX_PHONE right normal]
  Ketchup, mustard, mayo, fries, lettuce and number 9
  [MADELINE_PHONE left normal]
  And all these yummy burgers tasty tryna get me off my grind
  [EX_PHONE right normal]
  But I can't let em' do it
  [MADELINE_PHONE left normal]
  Yeah, I got burgers on my mind.

Lunar_Ebay=
  [MADELINE left normal]
  Wow Craigslist planes really are more reliable than eBay planes!
  
carelessAnon_GardenintheSky_funny=play Rock Bottom, by yours truly, on gamebanana

WinterCollab2021_peepeepoopoo=You found us.

WinterCollab2021_TUTORIAL_MOMENTUM= Momentum
PORTALREEF_PLANE=
  {0.5}
  [MADELINE left surprised] WHERE DID MY CAR GO?!
                           IT WAS JUST HERE!

PORTALREEF_PLANE2=
  [MADELINE left upset]
  Well great,{0.2} how am I supposed to get home now?
PORTALREEF_COMPUTER=
  ...
  You found me.
  Why?
  ...
  Wait,{0.5} you aren't Niko.
  Who are you?
  [MADELINE left normal] Hi,{0.3} I'm Madeline Celeste{0.2} from the hit, critically acclaimed indie game that got nominated for GOTY in 2018,{0.5}{~} Celeste{/~}.
  [blank] oh...
  {~}{# 888888}*computer shuts off*{#}{/~}
  [MADELINE left sad] ...

Winter2021_CandyKills={~}{# #ffc800}Remember kids!{#}{/~} {# ##f36533}Candy{#}         {*}{# #C0111F}K      I      L      L      S{#}{/*}

WinterCollab2021_Corner_Boost=Corner Boost
WinterCollab2021_Corner_Boost_2=Diagonal Corner Boost
WinterJackal_CryoTech_1=
  [CRYOBOT right normal flip]
  Welcome to CryoTech's lunar base. My name is CryoBot.
  This facility is designed to assess the phenomena of space with minimal human interference.
  Shortly, you'll encounter our primary finding, Dark Matter.
  Dark Matter is a field where you cannot control nor redirect your movement once entered.
  Please be mindful of your entry angle to avoid injury.
WinterJackal_CryoTech_2=
  [CRYOBOT left normal flip]
  As you have seen, this CryoTech facility is in dire need of repair.
  Due to the pressures difference of space, impacts on fragile objects may generate oxygen leakage and air currents.
  Don't worry, continuous progress will ensure you don't suffocate.
  Regardless, it's worth noting that these air currents are one of the few factors that can alter your trajectory in Dark Matter.
  Perhaps that will be useful in your endeavors.
WinterJackal_CryoTech_Vore=
  [CRYOBOT left normal flip]
  CryoTech is not legally responsible for the ramifications of this secret. Go blame Performance Acceleration Works.
WinterJackal_CryoTech_3=
  [CRYOBOT right normal flip]
	You may have noticed this already, but prolonged exposure to Dark Matter can actually increase your overall speed.
	While the current speed cap is unknown, this phenomena allows individuals to achieve much greater momentum than otherwise expected.
WinterJackal_CryoTech_4=
	{anchor bottom}
	[CRYOBOT right normal flip]
	Congratulations on reaching this point. It likely wasn't very easy.
	Thank you for visiting the CryoTech lunar base, I hope we can meet again.
WinterJackal_CryoTech_Secret=
	[CRYOBOT right normal flip]
    	(:error) subject.location() return null {n}restoring subject.location() to previous record {n}backup jupiter mercury saturn found {n}returning to location xhj fiwh ix e lni

WinterJackal_Chaos_No=
	[MADELINE left deadpan]
	No GBJ for you.
WinterJackal_Chaos_Joke=
	[CRYOBOT right normal flip]
	Here's some wholesome quotes by the Winter Collab dinguses.
	[IT left normal flip]
	As you can see, we're clearly a very serious group.
	[CRYOBOT right normal flip]
	Careless - "madeline cranks some fat 90s in creative mode and hits a 200 pump"
	[IT left normal flip]
	Cabob - "why are you talking about urine?"
	Banana - "because it tastes good"
	[CRYOBOT right normal flip]
	Nano - "succ"
	Mintx - "gladly will"
	[IT left normal flip]
	Nikko - "Donker will shoot nano in the head"
	Alice - "ok I wanna see that map"
	[CRYOBOT right normal flip]
	Kahuna - "always touch it! that's my motto."
	[IT left normal flip]
	Banana - "Has Jackal beaten Forward Facility yet?"
	Careless - "No, but he's beaten his liver with a baseball bat"
	[CRYOBOT right normal flip]
	Donker - "the gender knows what it is because it knows what it isn't"
	[IT left normal flip]
	Indecx - "ok, mom gets nae naed"
	[CRYOBOT right normal flip]
	Careless, Donker, Nano, Stotch, KAERRA, Jackal, Cabob, Mintx, Banana, Bissy, Indecx, Viv, DanTKO, Alice, Nikko, Twig, Minemah, Kahuna - "that quote did not happen in this server"	
WinterJackal_Chaos_End=
	{anchor bottom}
	[CRYOBOT right normal flip]
	Congrats on reaching this point, it likely wasn't easy.
	Since you're here, let me tell you a secret.
	CryoTech Lunar Base files recently found a strange anomaly; current observations led us to believe there were 4 secret berries.
	However, careful examination of certain structures imply that a fifth berry may be present.
	{~}Interesting...{/~}
WinterJackal_Chaos_Comfy=
	[IT right normal flip]
	https://www.youtube.com/watch?v=Qr3iBH2nT18
WinterJackal_Chaos_Wounce=
	[MARI left normal]
	WELCOME TO {# A800FF}{~}JANK SPACE{/~}{# A800FF}
      
2021FR_funnycreature=
  List of {# D60270}Alic{#}{# 9B4F96}eQua{#}{# 0038A8}sar{#}'s maps {# DADB0D}iamdadbod{#} hates:
  1) {+oshiro}'s Fun Ride
  2) Whatever this shit is
  Thanks for coming to my ted talk
2021FR_imnotsorry={0.2}.{0.2}.{0.2}.
  ...I'm not sorry.
  {0.2}.{0.2}.{0.2}.
  ...For the {# CCEEFF}{~}snowballs{/~}{#}.
2021FR_whattheshit=
  [MADELINE left normal]
  what the h*ck how did my car end up in here
2021FR_catto=
  {anchor bottom}
  [MADELINE left normal]
  {# FF8899}{>> 0.1}{!}Cat!!!{/!}{>>}{#}
  that was worth it
  thanks mapmaker
      
Viv_VivWC_Intro=
  No Dash
  No Refilling Dash
  No Refilling Stamina
  Blended Colors = Combined Effects
  Changes Particle Count
VivWC_Hint=Hint
VivWC_Hint2=
  Falling blocks have corner correction on them.
  Approaching the top corner of a falling block as it is falling with speed gives leniency to landing on top of the falling block.
  Land on the falling block, then hyper off.
VivWC_2a_Solve=
  This one absolutely needs an explanation, so you can reenter this to get the explanation again\.
  Firstly, there are two "intended" solutions for this room, the intended solution in White, and the secondary, easier solution in Royal Blue\.
  The white playback is the truly "intended" solution. To do it, perform the first inputs, and then hyper off the falling block (press against the left edge to land on the block first, then hyper off\.)
  Then, provided you're midway falling down, there is a consistent diagonal corner boost (you can't get too much X speed to be inconsistent\.)
  From here, you can try to land on the falling block by holding left and jump from roughly below the refill, hyper off the block again and dash up to get to the last touch switch.
  The blue playback, is an easier methodology, without a corner boost, but it is nigh impossible to actually find yourself, it took me hours of pouring over this room to find it\.
  Start with the same setup you see both playbacks doing, but when you need to corner correct onto the block, jump off the mid to right side\. Dash upright and hold left\.
  You should be able to corner correct onto the second block by ducking, and then jump and dash upright, and then duck to corner correct onto the third block. Dash upright again to grab the wall\.
  From here, you can either hyper off the falling block, or do a corner correct duck onto the block, and then jump off and carefully upleft\.
  If doing the latter, be wary of the orange (downright) zone which prevents you from dashing\.
VivWC_Solutions=
  There are available solutions in the form of a player playback to you while in a hidden Watchtower\. You can unlock the solutions after dying 30 times in any room after the first formal gameplay room\.{n}Please use this sparingly, as much of the fun of the map comes from the puzzle aspect itself\.
VivWC_Accessibility_Title=Accessibility Details
VivWC_Accessibility=
  The base version of this map has some concerns over accessibility. 
  For colorblind people, it can be hard to distinguish between different colors. To resolve this, I added a few features to the Settings in my helper.
  The first setting, Colorblind Accessibility, is just a Black and White overlay for the map. This is just to make it easier to see the particles themselves for colorblind people.{n}It also makes the Player Indicator show up as white on the screen.
  The second setting changes the look of each particle to match the indicator, and decreases the number of particles down to 1/3rd of the original, in its place it tries to draw 3 pixel lines in the degree of travel.
VivWC_Comf=Comf Room
VivWC_Comf1=
  [MADELINE left peaceful]
  So {~}cozy{/~}\. I wish there were more {~}comfies{/~}\.
VivWC_Comf2=
  [MADELINE left peaceful]
  This is {~}comfy{/~}\. If only there was a {# ffd700}comfy place{#} I could go to forever be {~}comfy{/~}\.
VivWC_Comf3=
  [MADELINE left peaceful]
  In such a comfy space, I feel {0.25}{>> 0.4}so peaceful{>>}\.
      
WinterCollab2021_Jackalthing=Space Birds Tend to Lie

# Prologue Credits
WinterCollab2021_banana=
  Heya people, I'm a Banana, specifcally {# ffff99}Banana 23{#} the person/banana who made {# 0F52BA}Sapphire Summit{#}.
  I also collaborated with Mintx on {# 07295D}Sapphiretissimo{#} for this collab, and I helped with some of Tempetissimo's deco. 
  I'm also the fruit who made those kind of funny difficulty indicators. :bigflush:
  Finally I helped contributing to the fusion side by cleaning up some of the gameplay and helping to deco a portion of it. 
  I hope you have a good time playing this, everyone here put a lot of effort into this, so we hope you enjoy it too! :wholesome1000: 

WinterCollab2021_minemah=
  Yo, I'm Minemah and I was supposed to playtest, but instead made trailers. Sorry Kahuna, no fusion this time.

WinterCollab2021_cabob=
  What’s Up People? I'm {# d91e59}Cabob{#}, creator of Momentum Sanctuary and fusion partner of Nano for Lunar Ascension. I've playtested most of the collab to make sure it was as fun as possible.
  I've also helped with fmod for a lot of the music, and create the gym. Working on this collab was a lot of fun. Ice gang intro plane, yuh.

WinterCollab2021_donker=
  {anchor bottom}
  Hi, i’m {# ff99ca}Donker19{#}, and I was a host along with Careless! I was also a mapper, and made the map Cheese Farewell. I worked with Twig on our fusion map, Cheesecake Country.
  Another notable thing I did was a decent amount of spritework, including some decals, the crystal pufferfish in momentum sanctuary, and even some of the credits icons you’re seeing now!
  Lastly, i worked closely with Banana on the heartside tiling and did the work on implementing the music for it.

WinterCollab2021_carlos=
  {anchor bottom}
  Hi, I'm CarelessAnonymous, aka Careless. I'm one of the hosts of this collab. I'm the mapper for Garden in the Sky and Storm Garden.
  I helped around here and there on a few maps, and a bit more extensively on the Fusionside and Gym. I also coded my own mechanics, with help from Viv of course. I hope you enjoy the collab! 

WinterCollab2021_dan=
  Hola there, I'm {# ffe747}DanTKO{#}\.{0.5} I helped with building the foundation/layout of the lobby and with making some of the entrances,{0.35} and made the prologue of WC2021\.
  I also made the funny beach map Portal Reef and, along with {# FF95BF}Viv{#}, made {~}{# ded7ab}Warped Bay{#}{/~}\. 
  After five months in development{0.5}, hopefully it was worth the wait! 
  {0.5}{# 999999}{~}haha get it funny... {1.5}please laugh :].{/~}{#}

WinterCollab2021_mintx=
  Konnichiwa everyone, I'm Mintx, I'm really happy to have been a part in this collab, finishing Tempestissimo was one of the most fun I had mapping for this game in a long time.
  Also I need to thank banana for helping me out with Tempestissimo sometimes, working on the fusion felt great too, I hope you all have as much fun playing the collab as I had being a mapper for it.
  Oyasumi and till we meet again, take care.

WinterCollab2021_kahuna=
  Hi, i’m {# 8818b0}Kahuna{#}.
  {# 666666}(Thank you Kahuna for playtesting our maps){0.5} -AliceQuasar{#}

WinterCollab2021_nikko=
  Hello, I'm {# 755ce6}Nikko{#}! I'm the one who made {~}Most of all Assets in this collab{/~}.{n}
  I've made around 3 fourths of all graphical assets{n} and 18 Tracks for the maps in this collab.

WinterCollab2021_nano=
  {anchor bottom}
  Hey nerds, {# F06A6C}OkNano{#} here and back at it again.
  I worked on my own map, Tower of the Moon, and with {# d91e59}Cabob{#} for Lunar Ascension.
  I also playtested some of the maps here and there, and made a gameplay section for Chaos Complex.
  Uh uhhhh and also helped with the Fusionside's deco, yeah that.
  Have fun and remember: the real Winter Collab was the friends we made along the way.

WinterCollab2021_jackal=
  It is I, the Jackal. I created Starship Ruins and most of Chaos Complex's gameplay; I'm also the primary coder for Twig Helper, which will feature entities you encounter in some of these maps! 
  Finally, I created {~}Cryobot{/~}, who helps you in the gym. This was an incredibly fun project to work on, and I really hope you enjoy it! {~}Dzprt Wg Ugyqf Hxpu Rc Mwx{/~}

WinterCollab2021_indecx=
  Heya, I'm Indecx. I made Abandoned Mines and the gameplay for a couple rooms in the fusion. I joined a bit later than most people, but mapping quickly is what I'm known for.
  I had a lot of fun making it and I hope you'll like it as much as I do!

WinterCollab2021_twig=
  Hi I'm Twig! I'm the mapper for Candy Cliffs and fusion partner of Donker for Cheesecake Country. I also helped Alice with the deco for Opalescent Caverns!!
  I trolled a lot of people in this collab because i am a troll!

WinterCollab2021_stotch=
  Hi, i’m {# 810081}Stotch{#}, I worked as a playtester and started working on the TAS for some of the maps pre-release.
  I'm glad to have worked with the great people of this group and can't wait to see people enjoy playing through the maps. Omn.
  {# 666666}(i){0.5}{n}-AliceQuasar{#}

WinterCollab2021_karri=
  what's up soft teethers
  this is {# D8CAF3}KAERRA{#} and i did some stuff
  there's two maps with like, neon things, i worked on those i think
  i might have done some music as well but who knows
  uhh go do a ceiling pop idk i'm gay

WinterCollab2021_bissy=
  me bissy, make map

WinterCollab2021_marcos=
  {# 666666}{~}*{0.1}y{0.1}a{0.1}w{0.1}n{0.1}*{#}{0.5}{/~} Heya, I'm {# 99ffbb}AliceQuasar{#}. I'm the mapper for Frigid Storm, I've also helped decorating Tempestissimo, Opalescent Caverns, and Storm Garden.
  I've decorated the lobby, finished its map entrances, worked on the Prologue, packaged the Collab, and made this little credits area! Comfy, isn't it?
  {# 666666}{~}*{0.1}y{0.1}a{0.1}w{0.1}n{0.1}*{#}{0.5}{/~} I'm tired.{0.2} I'm glad this is over.{0.2} I just wanna go to sleep.

WinterCollab2021_viv=
  Hi, I'm {# FF95BF}Viv{#}\. I created the map {~}{# ee82ee}Distorted{#}{/~}, and worked with {# ffe747}Dan{#} on the map {~}{# ded7ab}Warped Bay{#}{/~}\.
  {>> 1.25}I also was the lead coder for this collab, which involved coding a number of things in maps and the lobby, as well as being an asset to all the other members coding custom entities\.{>>}
  I'm grateful for having the opportunity to be involved in this collab, and I hope you all enjoy! Good luck and have fun!

WinterCollab2021_specialthanks=Special Thanks

WinterCollab2021_rdoggo=
  {anchor bottom}
  I’m RDoggo, and I walked Donker through the steps of implementing the custom cassette song made by Nikko for the fusionside! It was tedious, but well worth it in the end.

WinterCollab2021_flagpole=
  {anchor bottom}
  I’m Flagpole1up! I made the very cool custom sprite for the map entrances.

WinterCollab2021_tobyaa=
  {anchor bottom}
  You fools, I {!}WAS{/!} in Winter Collab this whole time! {0.2}It was such a secret I wasn't even aware of it until the collab was almost out.
  {# 666666}(Thank you Tobyaaa for making Stylegrounds for Starship Ruins){n}{0.5}-AliceQuasar{#}

# Gym Dialogue

WinterCollab2021_0_Gyms_1_Maps= Winter Collab Gym

wintergymbubble=Dream Bubble Tech

cryobotbubblesuper=
  [CRYOBOT left normal]
  To perform a bubble super out of a dream block
  simply perform the inputs for a dream super.
  You also retain your dash.

cryobotbubblehyper=
  [CRYOBOT left normal]
  To perform a bubble hyper out of a dream block
  simply perform the inputs for a dream hyper.
  You also retain your dash.

wintergymdreamwallbounce=Dream Wall Bounce

cryobotdreamwb=
  [CRYOBOT left normal]
  A rather obscure tech, it requires inputting a wall bounce
  as you exit the dream block, allowing you 
  to immediately wall bounce off the dream block.

wintergymdreamboost=Dream Boost and Redirects

cryobotdreamredirect=
  [CRYOBOT left normal]
  Can only be done with custom dream blocks,
  by pressing dash inside a dream block,
  you can change your direction, requires a dash.

cryobotdreamreboost=
  [CRYOBOT left normal]
  Can only be done with custom dream blocks,
  by pressing dash inside a dream block in the direction you are currently moving,
  you can boost your speed, requires a dash.

wintergymreversedreamtech=Reverse Dream Tech

cryobotreversedreamhyper=
  [CRYOBOT left normal]
  Can only be done out of diagonal dream dashes,
  as you exit the dream block, input a hyper in the opposite horizontal direction
  that you were moving through the dream block.

cryobotreversedreamsuper=
  [CRYOBOT left normal]
  Can only be done out of diagonal dream dashes,
  as you exit the dream block, input a super in the opposite horizontal direction
  that you were moving through the dream block.

wintergymdreamhyper=Dream Hyper

cryobotdreamhyper=
  [CRYOBOT left normal]
  After exiting a dream block, there are a few frames where you can input a hyperdash,
  if done correctly, you will lose your dash, and go as far as a regular hyper.
  Cannot be done out of vertical dreamdashes, only horizontal or diagonal ones.

cryobotdreamhyperbh=
  [CRYOBOT left normal]
  A tech derived from dream hypers, they allow the player to gain more height out of a dream hyper.
  Requires the player to dream hyper and bunny hop off a platform.
  For more information on hyper bunny hops, visit the section on them in floor two, under Other Speed Tech.

wintergymdreamsuper=Dream Super

cryobotdreamsuper=
  [CRYOBOT left normal]
  After exiting a dream block, there are a few frames where you can input a superdash
  if done correctly, you will lose your dash, and go as far as a regular super.
  Cannot be done out of vertical dreamdashes, only horizontal or diagonal ones.

winterflooronejelly=Jellyfish Tech

winterflooronedream=Dream Tech

wintergymjellyvator=Jellyvator

cryobotjellyvator=
  [CRYOBOT left normal]
  A jellyvator is performed by holding down and releasing grab while holding a jelly in mid-air,
  followed by a dash grab upwards, allowing the player to gain height with a jellyfish without a wall.
  Generally speaking, the higher you are when you grab the jelly, the bigger boost you receive.

wintergymjellyboost=Jelly Boost

cryobotjellyboost=
  [CRYOBOT left normal]
  A jelly boost is performed by dashing into a jellyfish while holding grab.
  The player gets a speed boost and maintains the speed with the jellyfish.
  This example requires the player dash horizontally, then to hold up after the boost.

wintergymjellyboostspeed=Momentum Jelly Boost

cryobotjellyboostspeed=
  [CRYOBOT left normal]
  Momentum jelly boosts are performed by dashing into a jellyfish while holding grab, while the player has significant speed.
  The dash into the jelly will have extra speed and distance, which will be maintained after grabbing the jelly.
  This is how grounded ultras work, though this is not required anywhere.
  This example uses an ultra dash to build speed.
  For more information on ultra dashes, visit the section on them in floor two, under Other Speed Tech.

wintergymfloortwocbs=Corner Boosts

wintergymfloortwosyeet=Other Speed Tech

wintergymultradash=Ultra Dash

cryobotultradash=
  [CRYOBOT left normal]
  A complicated, rather confusing tech, the ultra dash requires you dash diagonally towards the ground and jump after hitting the ground.
  This requires you to have significant speed prior to the ultra, such as that of a hyper dash or wave dash. 
  The down diagonal dash must end before touching the ground. If done correctly the player receives a 1.2x speed increase.
  If you do a wavedash, you dashed too late, and if you lose your speed, you dashed too early.
  It's best to not buffer the jump input.

Wintergymblockboost=Block Boost

cryobotblockboost=
  [CRYOBOT left normal]
  A block boost is performed by hyperdashing or wavedashing on a moving platform.
  This gives the player a significant speed boost.
  This example recommends an extended hyper dash, as it will trigger the swap block while also delaying your jump to receive the block boost.

WintergymDBB=Double Block Boost

cryobotdbb=
  [CRYOBOT left normal]
  A double block boost is performed by ultra dashing nearly immediately after receiving a block boost.
  If you ultra too late, you will not receive the double boost but will merely ultra dash.
  If you dash at the right time you will receieve a second boost from the block.
  If you perform this correctly, you will very easily make it to the end, provided you dash at the end.
  But if you do not get the second boost and simply ultra, you will not clear the gap.

wintergymcornerboosts=Corner Boosts

cryobotcornerboost=
  [CRYOBOT left normal]
  To perform a corner boost, simply hold climb and press jump at the correct time while colliding with the top edge of a wall.
  This should preserve your speed and give you some vertical height.

wintergymdiagcorner=Diagonal Corner Boosts

cryobotupdiagboost=
  [CRYOBOT left normal]
  Similar to a regular corner boost, a diagonal corner boost can be performed with an upward diagonal dash.

cryobotdowndiagboost=
  [CRYOBOT left normal]
  If you climb jump out of a downward diagonal dash, or booster for example,
  as you collide with a corner, you can maintain some speed and gain some height.

wintergymlevelone=Floor One

wintergymleveltwo=Floor Two

wintergympuffer=Puffer Boosts

cryobotpufferboost=
  [CRYOBOT left normal]
  A puffer boost is performed by holding the direction you will be launched when you are launched by the puffer.
  This gives significantly more distance compared to a regular boost.
  You can also ultra out of a puffer boost.

wintergymHBH=Hyper Bunny Hop

cryobotHBH=
  [CRYOBOT left normal]
  A hyper bunny hop is performed by controlling your height after a hyper, and pressing jump quickly upon hitting ground.
  This allows you to maintain speed while also gaining height.
  Generally speaking you cannot hold jump after the hyper dash, until after the bunny hop.

wintergymfloor3=Map-Specific Tech

wintergymdcb=Double Corner Boost

cryobotdcb=
  [Cryobot left normal]
  A double corner boost is performed by corner boosting twice in quick sucession.
  In this example, simply hold left and time both climb jumps correctly.

wintergymchainedultra=Chained Ultras

cryobotchainedultras=
  [Cryobot left normal]
  Chained ultras are performed by ultra dashing repeatedly, hence the name, chain ultras.
  If done correctly you will gain a 1.2x speed boost everytime you hit the ground, and your dash will progressively shift into a more shallow angle.

wintergymcloudfuckery=Dream Hyper Cloud Bunny Hop

cryobotcloudfuckery=
  [Cryobot left normal]
  A very, very specific combination of tech. This is a dream hyper bunny hop, using a custom refill used in a few maps in this collab.
  The refill spawns a cloud after dashing, so when you dream hyper, the cloud will spawn in a place fitting for a bunny hop.
  Fun fact: This is literally only used once but it is so unintuitive that it is taught here.

wintergymcornerjump=Spiked Corner Jump

cryobotcornerjump= 
  [CRYOBOT left normal]
  When tiles are surrounded by spikes or spinners it is still possible to jump from the corners of these tiles. These jumps are often set up by grabbing a wall lined up directly above the corner.

alice_lobbycomf=
  [MADELINE right normal]
  Comfy! (Bonus points if you entered this comf with an ultra)
alice_lobbycomf2=
  [MADELINE right normal]
  comf... .
alice_lobbycomf3=
  [MADELINE right normal]
  hello Alice
alice_lobbycomf4=
  [MADELINE right normal]
  Comfy!