//SG550
"Weapon_SG550.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.40"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Requests\EdgeStylez's WA2000/WA2000 Fire.wav"
}
"wa2000.foley"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Foley.wav" 
}
"wa2000.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Mag Out.wav" 
}
"wa2000.magfix"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Mag Fix.wav" 
}
"wa2000.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Mag In.wav" 
}
"wa2000.pull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Pull.wav" 
}
"wa2000.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Release.wav" 
}
"wa2000.cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Cloth.wav" 
}
"wa2000.retract"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Requests\EdgeStylez's WA2000/WA2000 Retract.wav" 
}