Setting scheduler resolution to 1
Create Error Form

***************************************
*     YoYo Games Runner v2023.11(1)[r160]    *
***************************************	 
RunnerLoadGame: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
#########################################################################
####!!!!$$$$$$ pwd - C:\Users\yourg\Downloads\frickbears3-v1.1.4\
#########################################################################
RunnerLoadGame() - C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
YYG Game launching. Game file: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Checking if INIFile exists at C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini
INIFile C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini Exists, loading....
Reading File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Loaded File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win(17481052)
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend = C:\Users\yourg\AppData\Local\Frickbears3\
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..Time..DS..Sound..Physics..Gamepad..Buffers..Networking..Shaders..YoYo..Multiplayer..Fini
Code_Load()
VARI_Load()
ID_STRG
Create Window
AdjustWindowRectEx
RegisterClassEx
CreateWindowEx
Init Graphics
GR_D3D_Init()
Enable DwmEnableMMCSS
DirectX11: Using hardware device
Background_InitTextures()
Sprite_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Load Form
Do The Work
LoadGameData()
initialise everything! 0000000003578060, 17481052
Process Chunk: GEN8   384  (0.00MB)
Process Chunk: OPTN   120  (0.00MB)
Process Chunk: LANG   24  (0.00MB)
Process Chunk: EXTN   872  (0.00MB)
Process Chunk: SOND   36728  (0.04MB)
Process Chunk: AGRP   72  (0.00MB)
Process Chunk: SPRT   1394280  (1.33MB)
Process Chunk: BGND   584  (0.00MB)
Process Chunk: PATH   8  (0.00MB)
Process Chunk: SCPT   51032  (0.05MB)
Process Chunk: GLOB   120  (0.00MB)
Process Chunk: SHDR   115416  (0.11MB)
Process Chunk: FONT   520  (0.00MB)
Process Chunk: TMLN   8  (0.00MB)
Process Chunk: OBJT   171704  (0.16MB)
Process Chunk: FEDS   56  (0.00MB)
Process Chunk: ACRV   8  (0.00MB)
Process Chunk: SEQN   8  (0.00MB)
Process Chunk: TAGS   24  (0.00MB)
Process Chunk: ROOM   394472  (0.38MB)
Process Chunk: DAFL   8  (0.00MB)
Process Chunk: EMBI   24  (0.00MB)
Process Chunk: PSEM   8  (0.00MB)
Process Chunk: PSYS   8  (0.00MB)
Process Chunk: TPAG   95016  (0.09MB)
Process Chunk: TGIN   5320  (0.01MB)
Process Chunk: CODE   1874600  (1.79MB)
Process Chunk: VARI   178312  (0.17MB)
Process Chunk: FUNC   102024  (0.10MB)
Process Chunk: FEAT   56  (0.00MB)
Process Chunk: STRG   1090504  (1.04MB)
Process Chunk: TXTR   11968456  (11.41MB)
Process Chunk: AUDO   4  (0.00MB)
Preparing 439 objects:
Trying to reset display as we're not in fullscreen
Resizing swap chain...
layer_set_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
Pause event has been registered for this frame
Pause event has been unregistered
Unsetting previous scheduler resolution of 1
Setting scheduler resolution to 1
Create Error Form

***************************************
*     YoYo Games Runner v2023.11(1)[r160]    *
***************************************	 
RunnerLoadGame: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
#########################################################################
####!!!!$$$$$$ pwd - C:\Users\yourg\Downloads\frickbears3-v1.1.4\
#########################################################################
RunnerLoadGame() - C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
YYG Game launching. Game file: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Checking if INIFile exists at C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini
INIFile C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini Exists, loading....
Reading File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Loaded File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win(17482332)
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend = C:\Users\yourg\AppData\Local\Frickbears3\
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..Time..DS..Sound..Physics..Gamepad..Buffers..Networking..Shaders..YoYo..Multiplayer..Fini
Code_Load()
VARI_Load()
ID_STRG
Create Window
AdjustWindowRectEx
RegisterClassEx
CreateWindowEx
Init Graphics
GR_D3D_Init()
Enable DwmEnableMMCSS
DirectX11: Using hardware device
Background_InitTextures()
Sprite_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Load Form
Do The Work
LoadGameData()
initialise everything! 0000000003505060, 17482332
Process Chunk: GEN8   384  (0.00MB)
Process Chunk: OPTN   120  (0.00MB)
Process Chunk: LANG   24  (0.00MB)
Process Chunk: EXTN   872  (0.00MB)
Process Chunk: SOND   36728  (0.04MB)
Process Chunk: AGRP   72  (0.00MB)
Process Chunk: SPRT   1394280  (1.33MB)
Process Chunk: BGND   584  (0.00MB)
Process Chunk: PATH   8  (0.00MB)
Process Chunk: SCPT   51032  (0.05MB)
Process Chunk: GLOB   120  (0.00MB)
Process Chunk: SHDR   115416  (0.11MB)
Process Chunk: FONT   520  (0.00MB)
Process Chunk: TMLN   8  (0.00MB)
Process Chunk: OBJT   171704  (0.16MB)
Process Chunk: FEDS   56  (0.00MB)
Process Chunk: ACRV   8  (0.00MB)
Process Chunk: SEQN   8  (0.00MB)
Process Chunk: TAGS   24  (0.00MB)
Process Chunk: ROOM   394472  (0.38MB)
Process Chunk: DAFL   8  (0.00MB)
Process Chunk: EMBI   24  (0.00MB)
Process Chunk: PSEM   8  (0.00MB)
Process Chunk: PSYS   8  (0.00MB)
Process Chunk: TPAG   95016  (0.09MB)
Process Chunk: TGIN   5320  (0.01MB)
Process Chunk: CODE   1874360  (1.79MB)
Process Chunk: VARI   178312  (0.17MB)
Process Chunk: FUNC   102024  (0.10MB)
Process Chunk: FEAT   56  (0.00MB)
Process Chunk: STRG   1090616  (1.04MB)
Process Chunk: TXTR   11969864  (11.42MB)
Process Chunk: AUDO   4  (0.00MB)
Preparing 439 objects:
Trying to reset display as we're not in fullscreen
Resizing swap chain...
layer_set_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
Unsetting previous scheduler resolution of 1
Setting scheduler resolution to 1
Create Error Form

***************************************
*     YoYo Games Runner v2023.11(1)[r160]    *
***************************************	 
RunnerLoadGame: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
#########################################################################
####!!!!$$$$$$ pwd - C:\Users\yourg\Downloads\frickbears3-v1.1.4\
#########################################################################
RunnerLoadGame() - C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
YYG Game launching. Game file: C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Checking if INIFile exists at C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini
INIFile C:\Users\yourg\Downloads\frickbears3-v1.1.4/options.ini Exists, loading....
Reading File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win
Loaded File C:\Users\yourg\Downloads\frickbears3-v1.1.4\mod_temprun.temp.win(17482332)
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend = C:\Users\yourg\AppData\Local\Frickbears3\
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..Time..DS..Sound..Physics..Gamepad..Buffers..Networking..Shaders..YoYo..Multiplayer..Fini
Code_Load()
VARI_Load()
ID_STRG
Create Window
AdjustWindowRectEx
RegisterClassEx
CreateWindowEx
Init Graphics
GR_D3D_Init()
Enable DwmEnableMMCSS
DirectX11: Using hardware device
Background_InitTextures()
Sprite_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Load Form
Do The Work
LoadGameData()
initialise everything! 00000000035F9060, 17482332
Process Chunk: GEN8   384  (0.00MB)
Process Chunk: OPTN   120  (0.00MB)
Process Chunk: LANG   24  (0.00MB)
Process Chunk: EXTN   872  (0.00MB)
Process Chunk: SOND   36728  (0.04MB)
Process Chunk: AGRP   72  (0.00MB)
Process Chunk: SPRT   1394280  (1.33MB)
Process Chunk: BGND   584  (0.00MB)
Process Chunk: PATH   8  (0.00MB)
Process Chunk: SCPT   51032  (0.05MB)
Process Chunk: GLOB   120  (0.00MB)
Process Chunk: SHDR   115416  (0.11MB)
Process Chunk: FONT   520  (0.00MB)
Process Chunk: TMLN   8  (0.00MB)
Process Chunk: OBJT   171704  (0.16MB)
Process Chunk: FEDS   56  (0.00MB)
Process Chunk: ACRV   8  (0.00MB)
Process Chunk: SEQN   8  (0.00MB)
Process Chunk: TAGS   24  (0.00MB)
Process Chunk: ROOM   394472  (0.38MB)
Process Chunk: DAFL   8  (0.00MB)
Process Chunk: EMBI   24  (0.00MB)
Process Chunk: PSEM   8  (0.00MB)
Process Chunk: PSYS   8  (0.00MB)
Process Chunk: TPAG   95016  (0.09MB)
Process Chunk: TGIN   5320  (0.01MB)
Process Chunk: CODE   1874360  (1.79MB)
Process Chunk: VARI   178312  (0.17MB)
Process Chunk: FUNC   102024  (0.10MB)
Process Chunk: FEAT   56  (0.00MB)
Process Chunk: STRG   1090616  (1.04MB)
Process Chunk: TXTR   11969864  (11.42MB)
Process Chunk: AUDO   4  (0.00MB)
Preparing 439 objects:
Trying to reset display as we're not in fullscreen
Resizing swap chain...
layer_set_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
Unsetting previous scheduler resolution of 1
